![ifrit final fantasy 8 ifrit final fantasy 8](https://vgkami.com/wp-content/uploads/2021/08/Final-Fantasy-VIII-Remaster.jpg)
Hopefully once I can calculate the exact time added on because of this glitch it can be taken off of the overall time of the run. For example I recorded a test video which was 1:14 long including two card battles and this registered as 4:00 exactly on the in-game clock.
IFRIT FINAL FANTASY 8 PC
This segment also introduces one of the only glitches I discovered on the PC port: the FPS during the Card Battles is stupidly high and because of this the in-game clock runs at over double speed. I never saw him use her card in the first battle only in the second and when it did appear being able to win it highly depended on what other cards he drew with it. Getting Quisits' card is quite difficult with the cards I currently had. I was unable to get it high enough to kill all 3 Raldos outright but in my final attempt I got to the boss with zero random encounters and was able to kill the remaining Raldos in quick succession. Had to reset a few times due to an extra random encounter in the training grounds but otherwise nothing of note. There's a fixed amount of time that you need to wait for your SeeD results so I use this as an excuse to do some menu management. Loaded on the road so that I can cut over into the side of the garden. Only nit-pick I have is that I wasted a few seconds on Elvoret because I froze the ATB when I shouldn't have. I hide in the pub near the beach to skip the escaping FMV (saves 30 seconds). Main aims for this segment were killing the Snake and the Spider in one limit break each, along with not dying these were the only random factors that forced resets. This is due to the fact that the snake will open with a hit on S about 50%~ of the time and force a reset, having the second random encounter after the Snake saved time on my part if not for the recording as a whole. I jump into the menu at the end of the bridge to delay a random encounter until after the Snake sub-boss. Fun fact: every single enemy that I fight in this segment has an attack or spell that can 1-hit kill S. Start off with slight junctioning to improve S's Str. Not much to do outside of progressing the story. I later learnt that I could have obtained 5 fish fins in one battle here but by then I was much deeper into Disk 1 and at the end of the day I was pleased with the speed of this video. I was very very happy with the final video of this segment, the first battle was the fastest I ever did by about 6 seconds and the second wasn't too shabby. It doesn't help that these fish are fast! S getting hit was a big problem. 1 hit Laser eyes or short Renz (no Rough Divide). Or atleast not enough to slow down the Laser Eye rotation.
![ifrit final fantasy 8 ifrit final fantasy 8](https://jegged.com/img/Games/Final-Fantasy-VIII/Guardian-Force/FF8-006-Ifrit.gif)
5+ Fish fins (to transmute into water for S's Str)
![ifrit final fantasy 8 ifrit final fantasy 8](http://vignette3.wikia.nocookie.net/finalfantasy/images/0/0f/FFE_Ifrit.png)
A number of things I was aiming for with this section: The first time the game really shows you how random factors in battle can screw with you. Used this as an excuse to take a more direct route to the beach and to squeeze in necessary junctioning on a separate segment. Quick segment to ensure no extra encounters after Ifrits cave (was unable to ever get back onto the road after Ifrits cave without running into one). It's easy enough getting them both in yellow but it took a while to get a run where Ifrit attacked the people I wanted him to. Main troubles here were extra encounters on the way to the back of the cave and killing Ifrit in a quick time (6:40-6:55 left on clock) while ending the fight with optimal health on both characters. The plan here was to end the Ifrit fight with both S and Quistis' health in yellow so that I was set up for a quick Segment 4 and 6. I grab the book from the library so that I have enough money to buy Tents in segment 11, this is so I can eventually junction Curaga on S's health and get him down to yellow health quickly by unjunctioning/junctioning him everytime the game forces his health back to 100%. Final Fantasy VIII Speed Run Individual Segment NotesĬhanged Squalls name to S because this saves a slight amount of time everytime his name is mentioned through the entire game, overall it only saves a minute (if that) but is definitely worth it.